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Hs1-The Slaying Stone
hs1-the slaying stone





















hs1-the slaying stone

Hs1-The Slaying Stone Series Can Stand

Dark Legacy of Evard: A D&D Encounters Adventure set in the Duponde Area. GM Query - Converting Slaying Stone (4th) to DND 5th Hi everyone One of the few adventure books that stood out from me in the swath of fourth edition books was HS1 - The Slaying Stone. This series can stand alone, or can be used before the P series and E series to begin a campaign from 1st to 30th level, focusing on the cult. HHeroic tier adventures were designed for characters of level 1-10. The first official Wizards of the Coast 4th edition adventure published was Keep on the Shadowfell in 2008. Stone(tm) for a great start to a new compaign Volos Guide to Monsters Bloody war rages across the Forgotten Realms world.This is a list of published adventures for Dungeons & Dragons 4th edition.

Hammerfast: Describes the city of Hammerfast and the surrounding area in the Dawnforge Mountains. H3 Pyramid of Shadows: Describes the Pyramid of Shadows, an extradimensional prison that can be acceded through a hidden portal in the Winterbole Forest. H2 Thunderspire Labyrinth: Describes the Seven Pillared Hall and the complex of tunnels beneath the Thunderspire Mountain. H1 Keep on the Shadowfell: The very first product featuring the Vale, it describes Winterhaven and the Keep on the Shadowfell. Dungeon Master’s Kit – Reavers of Harkenwold: Describes the Harken Forest and the Barony of Harkenwold.

HS2 Orcs of Stonefang Pass: Another adventure based out of Winterhaven, this adventure looks west to the Stonemarch Mountains. HS1 The Slaying Stone: An adventure that takes place in the town of Kiris Dahn, on the western edge of the Nentir Vale. Heroes of the Forgotten Kingdoms: Some of the "iconic characters" are the protagonist of the novels, and the "default setting" is Nerath.

Starter Set (Red Box) – Twisting Halls: Basic wilderness exploration and dungeon delve that is set in the area around Fallcrest. Monster Vault - Threats to the Nentir Vale: Describes tons of monsters and NPCs of the Vale. Monster Vault – Cairn of the Winter King: Starts in Fallcrest and brings the PCs to a dungeon via a magical talking airship. March of the Phantom Brigade: A D&D Encounters Adventure set in the Dawnforge Mountains area. Madness at Gardmore Abbey: An adventure set in the Winterhaven area. Kalarel's Revenge: A special adventure set in the Cairngorm Peaks area.

Player's Options - Heroes of the Feywild: Describes the Feywild races using the "Nerath setting" as the default. Player's Options - Heroes of Shadow: Describes the Shadowfell races using the "Nerath setting" as the default. Also, The Gates of Madness, the initial novel of the Abyssal Plague series, takes places at various points in time: Bael Turath, Nerath before its fall, and the Astral Sea of this setting.Products not directly related to the Vale, but that have information about the "Nerath setting":Most of the 4e products are set in the Nerath setting, but those that can have a direct impact to the Vale are the ones that describe the races of this world, as they exist within the Vale. The Fell's Five comics also take place in the Vale and in the Feywild.While doesn't takes place in Vale, the novel The Seal of Karga Kul is set in the Dragondown Coast, south to the Nentir Vale. Wolf Runners of the Trade Road: An adventure set in the Nentir Vale, based on the Wolf Runners gang from Threats to the Nentir Vale.The Mark of Nerath and the main trilogy of the Abyssal Plague ( The Temple of The Yellow Skulls, Oath of Vigilance and The Eye of The Chained God) all take place in the Nentir Vale and in the Feywild.

Draconomicon - Metallic Dragons: Describes some metallic dragons native to the Nerath setting, including the Dawn War version of Bahamut. Draconomicon - Chromatic Dragons: Describes some chromatic dragons native to the Nerath setting, including the Dawn War version of Tiamat. Demonomicon: Describes in detail the Abyss of this setting. Conquest of Nerath: A board game set in the Nerath setting. Vor Rukoth - An Ancient Ruins Adventure Site: Not races related, but describes the ancient turathi city of Vor Rukoth, that is to the south of the Nentir Vale. Player's Handbook Races - Tiefling: Describes the history of Bael Turath and the customs of the tieflings of this setting.

Manual of the Planes: Describes the planes of this setting. Player's Options - Heroes of the Elemental Chaos: Describes the Elemental Chaos races using "Nerath setting" as the default. E3 Prince of Undeath: An adventure set in the Abyss and in the Shadowfell of this setting. E2 Kingdom of the Ghouls: An adventure set in Sigil and in Thanatos, one of the layers of the Abyss of this setting. E1 Death's Reach: An adventure set in the Shadowfell of this setting, it describes the divine realm of the Raven Queen.

Revenge of the Giants: An adventure path set in the city of Argent, a bastion that has existed since the end of the Dawn War. Races & Classes: 4e preview book that includes a lot of fluff about the Nerath setting. P3 Assault on Nightwyrm Fortress: An adventure set in the outpost town of Vaester, and in the Underdark and in the Shadowfell of this setting. P2 Demon Queens Enclave: An adventure set in the Underdark and in the Shadowfell of this setting.

Underdark: Describes in detail the Underdark of this setting. The Shadowfell - Gloomwrought and Beyond: Describes in detail the Shadowfell of this setting. The Plane Below - Secrets of the Elemental Chaos: Describes in detail the Elemental Chaos of this setting.

Martial Power: Brings new options to martial classes using "Nerath setting" as the default. Divine Power: Brings new options to divine classes using "Nerath setting" as the default. Arcane Power: Brings new options to arcane classes using "Nerath setting" as the default. Open Grave - Secrets of the Undead: Features unique undead creatures of the general Nerath world. Into the Unknown - The Dungeon Survival Handbook: Features many locales of the Nentir Vale and the Underdark. Nentir Vale adventures have been listed in the Nentir Vale list, top of this post.

Beyond the Crystal Cave: A D&D Encounters adventure, set in Porpherio’s Island, in the Feywild Attack of the Tyrantclaw: A Lair Assault adventure set in the Feywild. Against the Cult of Chaos: A D&D Encounters adventure set in the general Nerath world. Psionic Power: Brings new options to psionic classes using "Nerath setting" as the default. Primal Power: Brings new options to primal classes using "Nerath setting" as the default.

hs1-the slaying stone

The Tomb of Horrors (Super Adventure): A paragon tier version of this adventure, set in the general Nerath world. The Tomb of Horrors: A heroic tier version of this adventure, set in the general Nerath world. One Dark Night in Weeping Briar: A Worldwide D&D Game Day adventure set in the general Nerath world. Kill the Messengers: A Red Box adventure set in the Nentir Vale. Journey Through the Silver Caves: An adventure set in the general Nerath world.

I will be updating this section periodically, but for now I'll post some few articles I have found so far. Treasure of Talon Pass: A generic adventure that happens after the fall of the last human empire (that can be Nerath).This part was complicated because there is a lot of Dragon and Dungeon magazines published in the 4e era and I don't have read them all. The Village of Hommlet: A game day adventure, set in the general Nerath world.

hs1-the slaying stone